Posts Tagged ‘capture game video’

Fraps vs PlayClaw competition II

Thursday, March 18th, 2010

Well, both Fraps and PlayClaw was updated to new versions and it’s time to compare these tools again. Who is the best?

Fraps since version 3.1.0 from 8th Feb 2010 can capture videos without syncronizing with ingame fps. Finally! And they’ve fixed bug with Intel Core i5/i7 CPUs so now I can run it on my Win7 x64.
Also in version 3.1.2 from 4th Mar 2010 they’ve “Fixed slow recording speeds for some users in Battlefield: Bad Company 2″. That’s good because I want to test performance in this game.

PlayClaw in recent version 1.9 build 919 from Mar 17, 2010 have some optimizations for FullHD video frames.

I will do simple test with Battlefield Bad Company 2 game – spawn in one point then run Fraps and try to record 30fps video in full-size mode and half-size modes and the same operation I’ll do with PlayClaw. All recordings in PlayClaw will be done in low compression mode because this compression is very similar to fraps’ one.

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New versions of best game video recorders Fraps and PlayClaw

Sunday, November 15th, 2009

Fraps was updated to 3.0.0 and then to 3.0.1 version with support of DirectX 11 and some bugfixes.
PlayClaw was updated to 1.7 version also with support of DirectX 11 capture and small improvements and few bugfixes.
Fraps vs PlayClaw competition will be soon. We’ll make tests onIntel Core i5 CPU with new ATI Radeon 5xxx.

Record games with Fraps
Capture game video with PlayClaw

How to capture game videos?

Friday, April 10th, 2009

It’s very frequent moment when player would like to record video footage from game. For example he want to show somebody how to play game cool or make some “frag-movie“.

There are a number of video capture tools for games. In common case these tools can capture videos not only from games but from any software which is using graphics library. The most popular graphics libraries are Microsoft DirectX and OpenGL.

Capturing game videos is not a trivial task. Capture tool must know how to “intercept” rendering. It is the first task for such tool. DirectX have a number of versions which are using a bit different methods to render 3D objects. At present time game developers are using DirectX version 8, version 9 and version 10. DirectX 10 can be used only with Windows Vista. But DirectX 8 and 9 can be used in 2000, XP, Vista, etc.

OpenGL library was used very frequently in past games but DirectX is taking leadership in present time.
But there are a number of old games which are very popular and based on OpenGL. So, modern game video capture tool must be able to process OpenGL render too.

At this moment the most popular game video capture tool is Fraps. But there are tools which have the same or better abilities in comparision with Fraps. For example Game CamZD Game Recorder.

Recently on game video capture tools market was presented new tool with lots of features. It is PlayClaw tool – special tool for gamers.
Regardless of the fact that this is new tool, it have cool features and it’s working very stable. Read more about PlayClaw here –http://www.playclaw.com